Archive for the 'Game Updates' Category

DotA Allstars 6.50 released!

IceFrog has released DotA 6.50! Continue reading ‘DotA Allstars 6.50 released!’

Call of Duty 4: Modern Warfare 1.5 patch released

Activision has released version 1.5 patch for Call of Duty 4 : Modern Warfare.

Call of Duty 4 has been a very popular First Person Shooting (FPS) game in the year 2007. It has emerged as one of the top games of year 2007 [link 1] [link2].

Version 1.5 patch features fixes to server problems, map display problems and some minor fixes. This patch updates 1.4 to 1.5. Continue reading ‘Call of Duty 4: Modern Warfare 1.5 patch released’

Football Manager 2008 : Activating Huge Database!

There is only 3 options available for the size of database that is to be used in Football Manager 2008, Small, Normal and Large. However, there is a ‘hackable’ HUGE database, which is larger than Large.

Activating the HUGE database requires you to download this file, extract it to C:\Program Files\Sports Interactive\Football Manager 2008\data, overwriting the original file. It is recommended that you backup the original file.

Screenshot for FM 2008 Huge DB

It may be good to have a HUGE database, making a larger pool of players available to you in the game. However, there downside to it. You will experience noticeable loading time as compared to the LARGE database.

DotA Allstars 6.48 released.

IceFrog has released the latest DotA Allstars map, version 6.48, with the following changelog.

* Added a new hero from the Model-To-Hero contest (see below)
* Added a new ability for Animal Courier to change its model.
* Fixed Planeswalker’s Cloak and Hood of Defiance stacking issues on various heroes’ innate magic resistance abilities.
* Fixed an old rare bug with Leshrac (and recently Storm) that would cause them to constantly drain mana.
* Fixed a bug when killing heroes with Crow
* Fixed Flesh Heap to work properly with suicides
* Fixed a bug in -dm -nd that causes the hero after Bristleback to have Warpath if Bristleback dies with the buff on, and the player quickly picks a new hero.
* Fixed the game mode text to display in proper order
* Fixed Starfall doing extra damage on the second hit
* Restored Freeze Hero functionality
* Added a command -test to enable single player commands to be usable in multiplayer for easier extensive testing
* Added new command ‘-terrain snow’. This transforms the current terrain into a snow terrain. This is a very experimental mechanism and is still very much a WIP in the visuals department.
* Fixed Death Pulse to hit properly non-magic-immune Ancients
* Improved Alchemist’s movement speed a bit
* Increased ranged creep’s mana pool
* Rebalanced Sanity’s Eclipse (Less damage, better leveling)
* Improved Harbinger’s casting animation time
* Fixed a visual glitch with Dispersion that would make it look like it did more Dispersions than it actually did
* Fixed a bug with Unstable Concoction when used during the transformation of Chemical Rage
* Fixed a bug with Greaterbash
* Improved Lion’s movement speed a little
* Fixed Panda’s Storm Wind Walk stats
* Game now gives an error message when attacking Roshan from a disallowed area
* Added -nr(-norepick)
* Added -mute as a custom player command to disable kill sounds
* Fixed a bug with Weave and Reincarnation

You can download the 6.48 map from getdota.com

Command and Conquer : Tiberium Wars 1.08 patch released

EA games has released the version 1.08 patch for Command and Conquer : Tiberium Wars.

This patch features a fix on the gameplay issues.

Patch information:

This patch for Command & Conquer 3 Tiberium Wars is a “hotfix” patch that makes one specific fix to the Scrin Mothership unit. There will now be an 8 second delay to fire with the Mothership after it has deployed.

You can download the version from the following links:

1.08 patch (PC)
EA
FileFront

1.08 patch (Mac)
EA